class: bg-main1 split-50 hide-slide-number with-thick-border .column.bg-white[ <br> <br> <br> <br> ``` ## ## ----- ## Hi FSP folks! I taught O&C and P&I this year! ## Or so I think... ## ------ ## \ ## \ ## \ ## /\___/\ ## {o}{o}| ## \ v /| ## | \ \ ## \___/_/ [ab] ## | | ``` ]] .column.bg-main1[ .content.vmiddle.center[ .font4[Teaching in this post?-Pandemic Year 2021-2022]<br> .font2[A Portfolio of Student Outcomes and Teaching Experiences]<br><br> .font2[Arvind Venkatadri]<br><br>
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https://the-foundation-series.netlify.app <br>
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https://r-for-artists.netlify.app <br> ] ] --- class: split-two .column.bg-red[ .content[ # Course-1 : Play and Invent .row[.content.nopadding[ .img-fill[![](https://www.triz.co.uk/hs-fs/hubfs/images/panels/cartoons/0727-b-church-bell.jpg?width=570&name=0727-b-church-bell.jpg) ]] ]] .bottom_abs.content[.white[ ## Flow and Play ## Creative Problem Solving ## de Bono Methods ## TRIZ .yellow[ New Classroom Games, TRIZ related Experiences, Industrial Visits!!] ] ] ] .column.bg-main3[.content[ # Course-2 : Order and Chaos .row[.content.nopadding[ <img src="images/Stag.jpg" width="853" height="480px" /> ]] .bottom_abs.content[.white[ ## Complexity (Spatial Patterns) ## Complexity (Game Theory) ## Randomness, .yellow[Hypothesis Testing, Stats] ## .yellow[Machine Learning] ] ] ]] --- class: split-60 hide-slide-number with-thick-border .column.bg-main4[ .content[ .split-40[ .row[.content[ # How I Teach in CE ### **Understandings** Approach: Big Understandings ### **Dispositions** Approach: Modelling and Applying ### **Skills** Approach: Taxonomy of Ideas, Structures and Tools ] ] .row[.content[ ### Example: Classical TRIZ in ***FSP: Play and Invent*** ### -Big Understanding The Generalized Problem: "Your Problem has been solved somewhere else" ### -Modelling/Applying "Metaphorize" your Problem using 39 TRIZ Parameters ### -Taxonomy/Structures/Tools The 8 TRIZ Laws of Evolution of a Product; TRIZ Contradictions Matrix; TRIZ 40 Inventive Principles ] ] ] ] ] .column.bg-main1[.content[ .split-two[ .column[.content.center.nopadding[ .img-fill.nopadding[ ![](images/Kaplan.jpg) ![](images/Altshuller.jpg) ] ] ] .column[.content.center.nopadding[ .img-fill[ ![](images/Johnson.jpg) ![](images/Williams.jpg)] ] ] ] ] ] --- class: split-two .column.bg-red[ .content[ # Course-1 : Play and Invent .row[.content.nopadding[ .img-fill[![](https://www.triz.co.uk/hs-fs/hubfs/images/panels/cartoons/0727-b-church-bell.jpg?width=570&name=0727-b-church-bell.jpg) ]] ]] .bottom_abs.content[.white[ ## Flow and Play ## Creative Problem Solving ## de Bono Methods ## TRIZ .yellow[ New Classroom Games, TRIZ related Experiences] ] ] ] .column.bg-red[.content[ # Course Modules ### Understandings: - Idea of Flow, Zone of Play, Boredom and Creative Problem Solving; - Pierre Bourdieu "Cultural Capital" - JP Guilford, Seymour Papert and Constructionism / Metaphor Making - "Generalized" Problm Solving in TRIZ ### Dispositions: - Metaphors as a gateway to Problem Solving - Problems as Contradictions (Administrative, Technical, and Physical Contradictions in TRIZ) - Resource Mentality: Titanic Game / Candle Game - Six Hats Method of de Bono - Ideal Final Result in TRIZ ### Skills: - Ishikawa Diagram, Entities, and their Parameters - Contradiction Matrix - 39 TRIZ Metaphors - 40 TRIZ Inventive Principles - 6 TRIZ Separation Principles ]] --- class: bg-red split-30 hide-slide-number .column.bg-red[ .content.vmiddle.center[ # FSP : Play and Invent # TRIZ ## `TRIZ` is a .yellow[System] for .blue[Innovative Problem Solving] that orginated in Soviet Russia ## Based on .yellow[Innovative Patterns] mined from over .blue[3 million Patents] ] ] .column.bg-white[ <img src="images/CMatrix.jpg" width="971" height="600px" /> ] ] ] --- class: bg-red split-30 hide-slide-number .column.bg-red[ .content.vmiddle.center[ # FSP : Play and Invent # TRIZ ## Using the Contradiction Matrix-1 ### Inventive Principles: ### *Segmentation*, ### *Merging*, ### *Phase Transitions*, *Self Service* ] ] .column.bg-white[ <div class="figure" style="text-align: center"> <img src="images/Rianna-flexbag.png" alt="School Bag Design - Rianna Chattopadhyay" width="1473" height="500px" /> <p class="caption">School Bag Design - Rianna Chattopadhyay</p> </div> ] ] --- class: bg-red split-30 hide-slide-number .column.bg-red[ .content.vmiddle.center[ # FSP : Play and Invent # TRIZ ## Using the Contradiction Matrix-2 ### Inventive Principles: ### *Segmentation*, ### *Local Quality*, ### *Merging*, ### *Phase Transitions, Self Service* ] ] .column.bg-white[ .split-two[ .column[ .content.vmiddle.center[ <img src="images/Ananya-Design-1.png" width="855" /> <div class="figure"> <img src="images/Ananya-Design-2.png" alt="Dustpan Design - Ananya Sarangi" width="841" /> <p class="caption">Dustpan Design - Ananya Sarangi</p> </div> ] ] .column[ .content.vmiddle.center[ <img src="images/Ananya-Analysis.png" width="835" height="600px" /> ] ] ] ] ] ] --- class: bg-red split-30 hide-slide-number .column.bg-red[ .content.vmiddle.center[ # FSP : Play and Invent # TRIZ ### Using the Contradiction Matrix-3 ### Inventive Principles: ### *Blessing in Disguise*, ### *Composite Materials*, ### *Local Quality*, ### *Equipotentiality, Preliminary Anti-Action* ] ] .column.bg-white[ .content.vmiddle.center[ <div class="figure"> <img src="images/Mahi-poster.png" alt="TRIZ Solutions for the Joint Family - Mahi Agarwal" width="896" height="600px" /> <p class="caption">TRIZ Solutions for the Joint Family - Mahi Agarwal</p> </div> ] ] ] --- class: split-two .column.bg-main3[.content[ # Course-2 : Order and Chaos .row[.content.nopadding[ <img src="images/Stag.jpg" width="853" height="600px" /> ]] .bottom_abs.content[.white[ ## Complexity (Spatial Patterns) ## Complexity (Game Theory) ## Randomness, .yellow[Hypothesis Testing, Stats] ## .yellow[Machine Learning] ] ] ]] .column.bg-main3[ .content[ ## Course Modules ### Understandings: - 4As of Complexity: Agents, Actions, Again, Aggregation - Game Theory: Prisoners' Dilemma, Stag Hunt, Chicken - Segregation, Schelling Focus Points, Hotelling's Phenomenon ### Dispositions: - Rewards, Risks, Regrets, and Retributions in Game Theory - Bias - Proximity in Space and in Data - Randomness, Probability and Belief - Predictions and Inference ### Skills: - Voronoi/Delaunay Models in Geogebra - Hypothesis Testing (Short Term Memory: Factors, Effect Sizes, p-values) - Permutation Tests in Excel - Machine Learning with zero-coding 1. Classification (Random Forests) 2. Linear Regression ]] --- class: bg-main1 split-30 with-thick-border hide-slide-number .column.bg-main3[ .content.vmiddle.center[ # FSP : Order and Chaos ### Complexity: Game Theory ### and Proximity ] ] .column.bg-main1[.content[ .split-two[ .column[.content.vmiddle.center.nopadding[ <img src="images/Drashti-GameTheory.png" width="979" height="640px" /> ] ] .column[.content.vmiddle.center.nopadding[ <img src="images/Anoushka-Erin.png" width="663" height="640px" /> ] ] ] ] ] ] --- class: bg-main1 split-30 hide-slide-number .column.bg-main3[ .content.vmiddle.center[ # FSP : Order and Chaos ### Hypothesis Testing and Permutation Tests ### with Comics ### What Affects our Short Term Memory? ### Comics made using: https://gramener.com/comicgen ] ] .column.bg-main1[.content[ .split-two[ .column[.content.vmiddle.center.nopadding[ <img src="images/Thea-STM.png" width="799" height="640px" /> ] ] .column[.content.vmiddle.center.nopadding[ <img src="images/Manasi-Comic.png" width="749" height="400px" /> <img src="images/Aditi-PermutationTest.png" width="1539" height="240px" /> ] ] ] ] ] --- class: bg-main1 split-30 hide-slide-number .column.bg-main3[ .content.vmiddle.center[ # FSP : Order and Chaos ## Machine Learning ### Classification using Random Forests with<br> .orange[Orange Data Mining] A visual ML tool from Univ of Ljubljana, Slovenia ![](https://orangedatamining.com/images/orange_title_scaled.png) ] ] .column.bg-white[ .split[ .row[ .content.nopadding[ ### .black[Classification of Flowers] ### .black[Classification of Heart Attacks!!] ] .row[ .content.nopadding[] .img-fill[ ![](https://orangedatamining.com/screenshots/tree-explorative.png) ] ] ] ] ] --- class: bg-main1 split-30 hide-slide-number .column.bg-main3[ .content.vmiddle.center[ # FSP : Order and Chaos ## Machine Learning ### Linear Regression with<br> .orange[Orange Data Mining] A visual ML tool from Univ of Ljubljana, Slovenia ![](https://orangedatamining.com/images/orange_title_scaled.png) ] ] .column.bg-white[ ## .black[Prediction of Penguin Weight based on `flipper_length` and `bill_length`] <img src="images/regression.png" width="2560" height="520px" /> ] ] ] ] ] --- class: bg-red split-30 hide-slide-number .column.bg-red[ .content.vmiddle.center[ # Some Student Journals and Statements ] ] .column.bg-white[ .split-30[ .row[ .content.vmiddle[ ## Rishika Saboo http://u.pc.cd/60ArtalK ## Mridula Gopal http://u.pc.cd/8JzctalK ] ] .row[ ## Shireen Saudamini Mubayi (O&C) Main ek aakhri cheez bolna chahungi. Main chahti hun ki Arvind jiss bhi kaksha ko aage jaa kar padhaein, voh yantra-dwaara baaton par nirbhar na ho. Kabhi kabhi Arvind humko boltein the ki “aaj tum logon ka FOMO ho raha hai”. FOMO ka matlab ‘fear of missing out’. Who humko bataate the ki agar hum sachi mein kaksha mein baithe hote toh hum kya mazey kar rahe hote. Mujhe sach mein iss CE mein bohot maza aaya. Shukriya Arvind, phir milenge chalte chalte! Shireen :) ## Aditi Jain(P&I) Then we solved the titanic problem which reminded us to look for a matchbox, taught us to look for an iceberg, to look for an already existing resource to solve our problems. Instillation of the concept of ideality? check. It also helped in understanding the concept of the Ishikawa fishbone structure. Then finally came the makey-makeys, which was so much fun!! We made a game we couldn’t explain well to Arvind. I was wondering if we have to document that and post it somewhere? Honestly I hope we don’t have to, we have exams from tomorrow :’) Then came the final week!!!! Turmoil. But it came out well. It put everything into perspective and I could see the reason to everything that I’d done so far. It was almost like it was magic. BOOM! Everything makes sense now. ] ] ] --- # And Finally... <img src="images/Rianna-HomeAlone.png" width="800px" height="520px" angle=60 style="display: block; margin: auto;" /> --- layout: false class: shuriken-reverse-100 white with-thick-border border-double .blade1.bg-red.content[ # Thank you !! ]] .blade2.bg-green[.content.vertical-rl[ ]] .blade3.bg-deep-purple[.content.center[
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https://the-foundation-series.netlify.app <br>
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https://r-for-artists.netlify.app <br> ]] .blade4.bg-orange[.content.sideways-rl[.center[ ]]] .hole.bg-black[.content.center.vmiddle[ # Slides made by Arvind Venkatadri ### with ##
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### via the R packages:<br> ⚔️ [**xaringan**](https://github.com/yihui/xaringan)<br> +<br/>😎 ✘[**gadenbuie/xaringanExtra**](https://github.com/gadenbuie/xaringanExtra)<br><br/> ### and with ⚔️[**the tidyverse**](https://tidyverse.tidyverse.org/) ]]